My name is Kristoffer. Im training and stuudying to become a concept artist. This is one of the pieces for my personal portfolio that I will be showing to different studios at the end of the year. I will docuument progress, ideas etc here so join me for a laid back sculpting and creature scuulpting thread session.
Looks like you modeled this figure in a pose. That is difficult but fun! You should practice figures in a standard pose to get human markers and hit points down. Daz as reference can help with that. You should also chande the first image in your first post to .jpg as wepp doesn't work with the preview. Also good to make…
Hi Polycount! This is my first post, I wanted to show you all my Overwatch hero, let me know what you think :) She's a 15-year-old Mayan Shaman with a wingsuit, she's athletic and has a sunny personality. The flower motif on her wingsuit was inspired by the flower embroidery from the village of Zinacantan in southern…
Hey guys, This is my first post on polycount, I do not usually share my work but I want to improve myself so.. I'm here ! All tips are welcome :) I realized this project to train me on Substance Designer/Painter and to try Megascan I use Unity for the render http://www.youtube.com/watch?v=9odUrnDMJlA
Hi guys, Here is my new recreation of this newest droid from Star Wars. It was rendered in Marmoset, polycount on this is more current gen, definitely can be lower if it's meant for mobile, but that's not what I am aiming for. C & C are always welcome. You can check out more here: https://www.artstation.com/artwork/1bo5Z…
Hi guys, Here is my new recreation of this newest droid from Star Wars. It was rendered in Marmoset, polycount on this is more current gen, definitely can be lower if it's meant for mobile, but that's not what I am aiming for. C & C are always welcome. You can check out more here: https://www.artstation.com/artwork/1bo5Z…