I've been thinking about trying to do this for a long time. For the last few years, I've been working on a series of audiobooks called On The Way To A Smile. They tell the story of FF7's characters after the events of the game. The story I want to tell concentrates on Tifa and Cloud. They feature heavily in this novella.…
Hello Our group is looking for a 3D animator for our project Rhune. (Our thread) We need some simple animations : walk, run and idle. Preferably done in the next two weeks as we have a deadline soon. Already rigged and skinned and any issues can be solved quickly by our rigger. This is just a university project and will…
Buisness as usual for the animation team really. We've always included those emote animations to the Hero animation set. Now with the 2.0 UI updates, it'll just make it easier for players to access and trigger them :) We're excited about that. No one really uses the /emotes in-game so it'll be nice that we can get some…
Leading Southern California game development studio is searching for the best and brightest game developers to share there vision of creating a new experience of entertainment through the power of technology, imagination and innovation. As one of the leading game development studios, they are dedicated to creating high…
Job Description: Twine is sourcing on behalf of an AI research client looking for VFX artists with existing photorealistic footage they own outright and would consider licensing for AI model training. This is not a commission. We're interested in work you've already created that could be separated into distinct visual…
We're looking for a Melbourne based 3d Animator to help us out on a year long project. We will require mostly 3rd person organic animations such as walk/run cycles, melee and firearm attacks etc. We will give a set amount of equity and there is potential for a small amount of money pending on our funding efforts (a…
Is there a way to play skeletal mesh animations in viewport without pressing play? Similar to the way you have tree or shrub animations playing in the viewport as you move things around and adjust them in the viewport. Thanks. EDIT: Also I am having this error. Warning Importing skeletal mesh WingAB that dont have a mesh…
Idea: -Player can build their own mesh/monster out of blocks. -These blocks will form a monster of the players creation in various silhouettes. (crossy road example below) think like this, but even more variety, like non huminoid non quadraped creations. Squid, or dragon or random many limbed creatures as well. -I want to…
I recently finished my Game Art degree, and here's the trailer I made for our final year project; Dungeon Town! [ame] https://www.youtube.com/watch?v=nr87pt57_y0[/ame] To this project, I contributed all the rigs & animations, the protagonist armor sets, various props and characters. Website:…
We're a small studio in Colorado working on the Early Access title Industrial Petting, a creature-creating automation game currently on Steam. We're looking for a 3D generalist to make help stylized creatures for future updates, including rigging and animation. Ideal candidate can: Bring their own interpretations of rough…