Welcome to Polycount (both of you!) I think your character concepts are great so far! One thing I always ask myself when reviewing concepts is... is this enough information for a 3D artist to reproduce the concept in 3D? And looking at your first couple character concepts, I'd say no. 3D artists need to see the character…
He may be a twat sometimes, and he might even make mistakes, but he's a honest twat, and that is more then I can say about some people. Maybe because he takes more then 5 minutes in looking at a game? Make a laymans first-impression of a game and how it will be perceived for many, MANY of us who have a job and aren't going…
I picked this one up. It's good, I like it but I have some beefs with it. I think a little more QA could have made the game much better. Beefs: 1) The voice actors are neat and help bring the game to life, but the 4th time thru a mission I think I know elite rocket guys work well against gun ships you don't need to keep…
Oh what a fantastic resource! The only thing I can think of on top of my head is http://www.reddit.com/r/artisanvideos and http://www.armsandarmourforum.com/forum/
Not the appropriate place for it, but good luck on the new job. Been appreciating your Hsurface skills on r/computergraphics and in the WAYWO. Really cool area to be working in too.