Hi @Fabi_G Thank you for your patience. I really appreciate your support. I can share the specific model if needed, although I’m not sure it’s necessary. I did some reading and experimented a bit with baking at 2x resolution and then downscaling and normalizing the normals. The results are definitely much better now. See…
I'm currently working on a side-scrolling space shooter project. I have a nebula texture with an alpha so that stars can show through on a separate plane. It looks fine when moving around in the editor, but as soon as you go into play mode the nebulas become smudged and blurry. For awhile it was not a problem, because we…
PLATFORM ENGINEER As a platform engineer at our studio you will be working on the platform team to extend and maintain core proprietary technologies and interfaces to third party services. The platform team provides core services to other engineering teams including platform agnostic interfaces to native platform-specific…
Something like this? This is a mesh transformed into curves then filled and passed through a triangle tessellation group, all with Blender's geonodes. Corners are preserved in the conversion to curves by being marked with a Boolean x Point attribute so they get temporarily split. You may need to tweak the Corner Angle…
I want the spread between each pattern to be random number instead of an average spacing. Unfortunately it isn't like the FX map, so I don't know how to write a function for randomizing that
A futuristic style desert eagle inspired by the color set of the Ak-47 vulcan. Images can be found at http://steamcommunity.com/sharedfiles/filedetails/?id=678159576 Texture file is also at the workshop link.
Can't people be creative these days? http://www.theregister.co.uk/2005/03/08/high_school_zombie_threat/ An 18-year-old US student is today behind bars after police uncovered his plot to raise a zombie army and attack his high school. The wannabe Papa Doc Duvalier's chilling plan was uncovered after the youth's grandparents…