Figured out how to enable Run Time Virtual Textures Changed the landscape texture colors And made the cloud material by following this amazing tutorial https://www.artstation.com/marketplace/p/xkDm/ue4-cloud-creation-tutorial by Tyler smith I believe I'm almost finished at this point, going to make some small rocks,…
Try deactivating the hardware acceleration option in the Preferences under Sparse virtual textures. This is a bug in the Nvidia drivers and hopefully will be fixed soon.
Bookmarking.... Replying to a thread in order to bookmark it isn't a good idea. Better to subscribe to it, see Tools at top left. Replying isn't great, unless you have something new to contribute. Which you do! Substance... yes, still valid to use with packed textures. You just need to adapt your outputs to fit. I'm…
Also it's one of those instances where the resulting animation looks hilarious! A kind of melting I can only imagine would sound like "blorp blorp blorp". Your tools looks great btw, now if UE4 only had proper virtualized texturing you could just take the texture result outputs and bake to have something with no runtime…
Dear sirs, I present for your pleasure, some of my favoriatest workings from the recently released video game BRINK. I did mostly high/low/uvs/bakes for this project, so the texture work you see in these shots is going to be from our various texture artists. Virtually every asset we did for this project was worked on by…
Looking for a Sci-Fi Space Environment 3d Modeler / Texture / Concept Artist to work on a virtual reality game for Gear VR. Game is already released on android and iOS and making a higher fidelity version for the Gear VR. Unpaid but allowed to sell the assets later on the Unity Asset store or similar after a short term.…