why not, there are some of us who haven't managed to produce a single finished character in that timeframe. enough revisions and reboots can do that to you. :) also, leads don't just sit there all day, creating assets. some actually never do that.
"The Art of Moving Points" eBook is now on sale for $9.99 and available on Ozone3d.com website. Works on any web browser. This eBook details the addition articulation style and SubD modeling that I used while at Pixar Animation Studios. A master class on why you SHOULD NOT use the FAcS coding system for Articulation.…
Then I would keep the leaves gray and simply add translucency to them, so they transport the light from behind them. This will greatly improve the "glowing" and magical feel you're aiming for. I also highly encourage you to seek out lighting references, rather than just from your imagination. You could even desaturate…
Actual music/song: https://www.youtube.com/watch?v=UrSMEsvb2oE pretty neat find just yesterday. PARODY link yt: Lyrical verbiage form of music, poetic "musical" post. https://www.youtube.com/watch?v=HqaGJmqzEBo&list=PLs1L2vLy0KqVsaxh-SR19humZDWFukwFi Details, why this was posted:
My ol' mx512 jitter like shit on my shiny white Bamboo. Maybe if it's black it'll perform differently. Also.. i'm under impression that using Wacom as mousepad will somehow ruin my Wacom surface.. like you know, mousefeet friction? Okay maybe it won't, but who can really tell right? riiiight? Which makes me kinda wonder,…
The battery on new macs is pretty sophisticated. Im not to clear on what the difference is but I've heard they added a small processor that controls the charging process to avoid over charging on a per cell basis. Not to sure on the tech but I've also got 5 hour runs. its awesome :) there seem to be alot of folks here who…
I do it for the simple reason that I love games. I also really enjoy gaming culture, and even when not working on the awesomest games, working with other people who are gamers and passionate about gaming is great. I got into it when I was 14, started making Rise of the Triad levels, then later on Duke3D and Quake stuff…