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Re: The Bi-Monthly ENVIRONMENT ART Challenge | March - April (65)
Reply by
wirrexx
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Jan 2021
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3D Art Showcase & Critiques
8 months or not, I love that you kept on going. Mad respect!
Re: inFAMOUS: First Light art dump
Reply by
PLUR_M1ND3D
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Sep 2014
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3D Art Showcase & Critiques
geeeez!! Great foliage work and debris work for both dumps respectively ^_^
Re: Overlapping UVW autopack?
Reply by
musashidan
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Jun 2019
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Home
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Technical Talk
Tell your 'friend' :) to group the stacked islands. Packing will respect the groups.
Re: DAY Z : Mod for ARMA II (Zombie Apocalypse Survivalist FPS/RPG)
Reply by
Justin Meisse
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May 2012
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General Discussion
douchey patch notes have lowered my respect-o-meter
4 results
Re: Official handplane support thread - Now freeware!!
Reply by
cptSwing
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Feb 2013
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Technical Talk
Mudbox is generally close to Maya in these respects.. so I'm guessing Y+?
2 results
Re: XNormal - Cage Breaking based upon SG
Reply by
Ace-Angel
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Aug 2012
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Technical Talk
Doesn't XNormal average the Ray's by default? Or does it respect the SG breaks?
2 results
Re: 3D Realms shuts down
Reply by
Matthew Blake
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May 2009
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General Discussion
End of an era... finally. Let's all pay our respects, and then move on.
2 results
Re: [WIP] Tower scene [UDK]
Reply by
Gannon
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Nov 2012
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3D Art Showcase & Critiques
I like the juxtaposition of the bricks. imo leave it and respect the design of the concept :)
2 results
Re: Hair Shadows Maps
Reply by
JacqueChoi
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Dec 2016
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Technical Talk
Max's skylight does it. It also respects the alpha which is super nice.
Re: Please help... lol
Reply by
musashidan
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Jan 2016
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Technical Talk
Also, plus and minus are the hotkeys to increase/decrease the size of the gizmo, respectively.
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