Cheers HP, with regards to that building you posted, your basically using more sub-materials so that this allows you to tile the textures better? Also if you could elaborate on the surface types? Does the surface type get generated from the surface type of the proxy or the actual visible materials surface type? I.e. i need…
As far as I know there isn't really anything like fillet in the polygon toolset. You might look around to see if there is a plugin for that type of action. Try highend3d.com. To build a nurbs surface you use the cv curve tool, draw out the curve, edit it as you see fit, then use the commands in the surfaces menu (revolve,…