Ninja Dojo is an oraganized UI wrapper for all the ninja scripts and other mel scripts plus more. Feature List: * Ninja Mesh * Ninja UV * Ninja Fracture * Ninja Light * Ninja Rename * Ninja Assest * 3 Custom Shelfs which you can have each as a floating window. * A Mel manager which will automatically create a button for…
Ok I've got this script working now (with much help from SyncViewS). Basically it uses the normals of your subobject selection to align the working pivot. It doesn't have fancy selection highlighting like modos and you have to drop your current selection to set the working pivot but it helps with quickly aligning the…
I think this might be of interest to you? http://www.hyperent.com/old/TiM-Tutorials-Cloth-Create-Collision.html The script he uses is called Conform_Wrap. Too bad all if his scripts come in a big package along with an installer and no single UI to launch/use them easily. I just unzipped the installer and I manually install…
hmm, depends on which one you pick. In most cases you will get some *.ms file (maxscript) which contains the script. So if you take the first script, it links to: http://scriptspot.com/files/Tik_Mass_Randomizer_v1.913.mcr which is a macroscript (mcr = macroscript), a macroscript is container that holds the maxscript so…
I think I two have two "solutions" for your concern about the toolbars: 1) instead of converting a toolbar to a tab you can create a new tab and then copy all buttons from any toolbar to this tab. In the video, starting at 02:30 I am doing the same. 3dsMax does not allow some controls to be copied, so this is the main…
i tried to open the Qtown script. i get these errors. official documentation says: "Run the script by executing “icQTown” (without quotes) in the script editor." i did that but doesnt work. funny how it works on my other machine without problems. using maya 2018 btw // Error: polyRotateUVs (90 * $randTopRot); // // Error:…
This little script will change the behavior of the Graph Material button to make it selection dependent. The default command would always graph all materials on the current object, even if the selection was just one face. With this mod, the button will only graph the materials on the selection (object, face, etc). You can…
Monster Truck Physics Package This is a full Unity project. Simple terrain (for testing) included. The core of this project is the monster truck model, the driving script on the monster truck and some nifty scripts for keeping the truck level and mostly upright in jumps (it will allow for some side and forward lean for…
Flextoon moves to version 2.0 🎉 LAUNCH WEEK: $19 with code LAUNCHWEEK ⏰ Expires November 9th | Save $6 on regular $25 price ***LINK HERE*** 🎨 OSL Toon Manager - Professional Toon Shader for Maya Arnold Create stunning anime, comic book, and stylized game renders in minutes. Complete cel-shading solution for Arnold renderer…
So uhhhhhhh @gneral_sogun do you happen to have that script handy? I used to use that script all the time, but that thread on Zbrush Central is gone now :(