I always wanted to do a Pepper sculpt, so with permission from Stanley - I started today! WIP 1: EDIT: Here is also a 15min timelapse with some sculpting and some polypainting in zbrush :) [ame="http://www.youtube.com/watch?v=mqkMaLmIG5w"]Tribute to Stanley Lau's Pepper - WIP Polypaint & Sculpt - YouTube[/ame]
Hey guys, look what i got here :D And a sculpt timelapse, speedup from 3 hours work [ame="http://www.youtube.com/watch?v=d63d3bi1Q2k&feature=player_detailpage"]Mighty Cock Part 1 - YouTube[/ame] [ame="http://www.youtube.com/watch?v=zfl0TfP7OHc&feature=player_detailpage"]Mighty Cock Part 2 - YouTube[/ame]
some spec and lighting tweaks. The base was distracting from the rest of the model so I toned down the spec. I also up'd the spec values on some of the metal bits to try and create some hot points in the image. Hopefully that gets the viewers eye to go up and down the image, rather than get stuck on one shiny bit. #1 was…
thanks guys! Its simple noisemaker =) 1. Create your mesh with UV (e.g. in 3ds max) 2. Draw or model and bake alpha for noise. In my case its an alpha of ladies stockings pattern 3. In ZBrush apply noise in surface rollout and select your alpha. Adjust strength and size of your texture 4. Create new layer and hit bake to…
iConstruct Love that! 2 small things I think would round it out: 1) Lose the blue glow stick on the floor. It distracts from the main focal point. 2) Add a pool of blood underneath/near the chair. Then the environment would tell a story. One of many stories, clearly, and this is just one idea. But I love how you've done…
Browsing through this thread is always a treat with all the great stuff, time to hop along after lurking for ages. Refocusing on 3D after 3 years of faffing about, I started with something simple based of a doodle from my blackbook I made in the dreaded realm of public transportation. I'm kinda doing this thing in reverse…
+1 to professionals here. coming on a decade. i dont think i was being unfriendly, just honest. im not about to toss in smilies or flat praise for a piece that is obviously created by someone who has an artistic ability. theres too much of that already from other members. im simply interested in cutting to the point of my…
I was inspired by a scene from Tangled with lots of chinese lanterns, and It's let to me learning Cascade in UDK! [ame="http://www.youtube.com/watch?v=I3RTVq4Gihk&hd=1"]Project Lanterns v0.4 - YouTube[/ame] Still a fair way to go, but nearly all of the big systems are in place. Should be thread worthy soon! Edit: Here are…
I went through the same thing about 2 years ago, I think its that you rely too heavily on your own visual knowledge and keep coming up with your ideal character, took alot of people telling me to change it up before I noticed. To break it you have to just concentrate on a single actress/model for your reference and just…
Here's two things that I always found helpful when animating. 1 - The animation isn't just movement. It's intention and emotion on the part of the character even when it's a walk cycle. A generous chunk of time, when animating, can be spent on your feet, out of your chair. Become your character, think like she does, and…