Found some old files from, I think, around 2004. Original test animation for this guy [vv]45760795[/vv] looked at the model and it was just abysmal so I decided to remodel it and do a little test render. Maybe make a little "toy" showcase image or something now that it looks proper at all angles and distances. I was going…
@[SF]Three9 While I get what you are saying and I was in no way trying to beat down the work that has been done as it is a lovely piece. But as it sits on its own it has no context other than being a gun, a very real gun opposed to a toy. As it has a bullet flying out the chamber and blood(what I assume is blood) in more…
So, correct me if I'm wrong @Superfail, but I believe whatever universe/theme/style he's going for is sort of on the parody/comedic route, so the words that aren't spelled correctly are probably intentional...The gun has a style about it that just feels lively, silly and fun (think TF2 so-to-speak); it doesn't read to me…
It's been a hell of a weekend, working so many hours (It was funny though), trying to figure out how to do this rigging properly using CAT and 3ds max, since all the tutorials I found in bone rigging where done in Maya with the normal skeleton. I could have used Maya directly using the instructions in the tutorials…