I really like the style. Not sure how much "demon" you're going for, but if you want to push it a bit, I'd recommend making the hands less human like and more demonic (nails/claws for example).
Im making some low poly low-scifi stuff for my space man the cargo bags and the lockers are both just boxes. Trying to see how far i can push fake-perspective in textures
@ebagg- I really think that you could stand to push this guys proportions and anatomy around- right now it feels very cut and pasted together. Which is unfortunate because its sculpted well. But the design is unappealing IMO.
G2000- awesome!- I think you could push the color pallette a bit further though- drop a hue saturation adjustment on your presentation shot and pull the hue slider to +95 you'll see what Im talking about
@roderickweise Looking good! I'm liking those weld points. I keep wanting to push more of my workflow over to Zbrush. I may have to bring the cratepocalypse to Zbrush tomorrow and see what I can come up with.
Thank you for the honesty and I will definitly work on the specular as I completely agree. I think I got tunnel vision looking at it too long, I'll work on the skin texture too, well all aspects to really push myself.
Lot of sick work in this thread :thumbup: I'm loving that Chun Li, Skullface. Though I feel like you could push her trademark thighs further. @PDC: Ryan Kingslien got some great tips for sculpting hair.
@Stoop_Kid: looks pretty good so far but I think for hard surface stuff you could push some more sharp edges. Also, some pits could be worked into the design more because they just seem to be floating pieces of geometry.
sick direction, would love to see some asymmetry in these. also love the feet, way more interesting than the boots imo. the proportions on d3 are pretty sweet and i think some thinner legs could really push it by directing the eye up
Nice start... I don't think the first attached image of a box was necessary though. Here's some tips on rendering, because it's kind of hard to see your images: * Push 8 to open the Environment and Effects window and change your background color to something other than pure black (a nice midtone gray maybe?) * Push F10 to…