Pixar movies are way more complex than a Blizzard cinematic. The size of the cast, the amount of (keyframed!) animation, the size of the environments, and so on... And Pixar is definitely much bigger than the Blizzard movies department. Several times bigger. You clearly have no idea about the kind and amount of work that…
Well I can't wait to see the Garrosh cinematic then. Is this supposed to be the last expansion? I remember back in TBC me and a friend always speculated that the last expansion would have something to do with the Emerald Dream, but as far as I know they didn't go anywhere with that? Any speculation on whats next for the…
Pretty sure I don't have that plug-in installed... but I see the exact same thing! Weird! :poly136: And dataday... no; just no. For the reasons everyone else has covered exhaustively. I liked the cinematic a lot, pity it's not representative of MMO gameplay, or rather should I say, it's a pity MMO's aren't that exciting to…
I think it's nearly 1000 people at Pixar vs. 130-150 at Blizzard Cinematics. Most of it is administrative staff for WOW. That game has more players than there are of us hungarians in the entire world. You need a small army to manage the network and the subscribers and all. You must be very, very young, obsessed with "MOAR…
Let me clarify since I think I didnt articulate my post well enough and some of you are running off in a completely different direction I intended for it to go. I was told, by quite a few people, those who have taught and or worked with those who went on to work in Blizzard's cinematics department, that the very same…
As far as we all know, with wikipedia, i also know all started in 1978... but as i already said, we didn't see it within apps until very late with the first 3d apps. And one more thing, the subdivision modelling apps like modo/silo/hexagon are pretty new. You assume too many things i didn't say, where did you leave your…
Just chatted with a coworker who worked at pixar on two separate occasions. They are about 1000 strong at peak of production with 2 films in the pipeline. Blizzard cinematic department is not nearly that large. You went from having "inside sources" to a "a guy who knew a guy". I am here relaying information from an actual…
Fucking awesome. + What Teejay said. Although i no longer play the game, it is still very special to me and i love it when this sort of stuff gets put out. It really is a testament to their skill and production values. Although there is obviously post, FX and all that jazz, blizzard continue to show what you can do with…
Fuse, I dont know if you intend it or not, but your choice of words and comment style can be perceived as elitist and self serving . I also did not back peddle, but I did re-articulate since many went on and made broader assumptions when objectively there was nothing there to begin with. The number of people I have heard…