what gives dude?!? you'll put out for CF, but you and i have to "take it slow" and "have dinner first". *sigh* you've broken my heart ferg. you've broken my heart. kodde: thanks dude :)
Knocked out the bolter high res this weekend. This took me two days (18 hours). Is that too slow? Still need to add some minor quick details, screws, and a double headed aquila. Knocking out the low res.
Thanks guys! Dado: I'd love to focus on the weirder stuff (Ferg's art gives my brain a boner!), but I feel like I'm wasting time I should be spending on 'boring' portfolio stuff given how slow the job-search is going.
I AM SLOW, but it's actually a low poly now, all baked, working on the diffuse I think I maybe love normal map bevels a little too much, also I don't know what to do with the floaty part, it'll probably be glowy. 2332 tris is a bit high but it'll do.
Haha Mask you mean the texture I used or that I'm slow as fuuu working on it? That is some really fantastic feeling cloth. It looks super comfortable! If those are jeans I think the creases could be a tad bit sharper. daphz thats a great idea. head is looking a bit lowpoly atm and i have a bunch of uv space left
Nate - I love the style of those towers, nice work seth - it's looking badass kosh - it looks good but the juxtaposition of realistic torso anatomy with anime-style face and stylised proportions gives it a strange look... Sauron - that is truly beautiful Progress on this Beetle is slow but steady, I've got some messed up…
that's a fine barrel sir. making very slow progress with this Beetle. almost done with modelling the components; next stage is to apply deformations to give it a smashed up abandoned look, then UVs and textures anyone got techniques to share for unwrapping sub-div surfaces? I have previously been placing the unwrap…
Will do Allan, having to fit paintings inbetween an Iphone project atm, so trying not to let them get in the way too much and slow things down... Give it a few weeks and i should have some more time to do 4 hours + attempts... Did another 45min practise, will post in my sketch book instead of spamming up WAYWO. Cheers…
Ive had slow progress with this model been busy lately. But im getting up to speed all i need now is the hair, belts, eyes, and a few more things here and their. Critiques would be nice thanks guys. Oh also some hair sculpting techniques I hardly sculpt hair so some tips and tricks would be nice.…
'Nother update from me. Damn, I feel so slow compared to everyone in this thread. Gotta speed up. Sculpt WIP and paintover of where I'm thinking of taking it, crtis much appreciated. Thanks for the comments last time :] @Swizzle- that head sculpt is awesome! @Maph - your face texture is looking really good especially round…