@itsmario-- that turned out nicely- now weapons and pose!!! JMyoung-striker-jackwhat- nice work! I'm no Crazyfool but here's my latest contribution to the dailies thread
Nice work here as usual :) here's my latest update on the Mountain temple: cross-posting ftw, WIP thread :): http://www.polycount.com/forum/showthread.php?t=90956
This is my latest work. A Mac11 Bakad from High to Low, with a Normal+Diffuse+Speck/Glass 2048x1024 texture. would be fun to see what people think about it
Steady progress is being made on my model viewer for your browser. The latest update was multiple texture support: Two models from the SDK with multiple textures: For more visit the project's thread here!
this is my latest sculpture, she's the trolley troll lady. I see this lady everyday on the bus to work and decided to model her for funzies. I plan to texture her using the mari free trial :P also for funzies
Loving the work here as usual. Always so inspiring. This is my latest character. Named Vincent. About 22k Tris (intended as a primary character in a current gen video game). Unrigged (pose was done in Zbrush), but otherwise game ready.
very cool stuff guys, drew++, daphz, firebert - nice here's my latest update from my WIP thread my issue is about handling these buckles, was going to try something like this. does anyone have a better suggestion?
...they say idle hands are the devils playthings - to prevent that heres the latest bit of zbrush doodling still very much Work In Progress, so still lots of work to be done - anatomy, detailing proportions etc...ahh, sure, we'll see how it goes!