@ richwderby Gun is looking good :) Whats the Tri count and texture size ? @ ladyknowles Your Ivy needs alot of color variation. See how in enslaved its not just red ? It's a mixture of yellow, orange and red tho I would also include some green. Ah ye and the door look very odd going outwards without a trim.
Been working on a level for a couple of months in the little free time I get, im going to make a thread for it at some point soon, but im still just fleshing everything out. The level is set inside an aircraft carrier and will feature 3 or 4 main areas connected by corridors. These will include the ready room, the…
thanks! i powered through the whole thing in one go, which is fairly unusual for me - normally i work on things over a few days/nights/lunchtimes. In this case though i started yesterday around lunchtime and finished up at 8. So all in, including doing some preliminary thumbnails, i'd say about 6.5 - 7.5 hours
[ame]http://www.youtube.com/watch?v=yV9QNxjjnSk[/ame] A quick test of dynamic radiance in the engine I've been working on. Still a number of optimization's to do including the performance of shadows, which were disabled in this video. The lack of red/blue bounce onto the greentooths is most likely due to shadows not being…
Hi everyone, this is my first post, sorry for the length lol. I just wanted to share that I developed my own game for the iPhone and Android. If anyone is interested in checking it out, I created/ designed all of the art work in the game including ui using Photoshop. This was about a 5-6 month project including the game…
7 Day Digital Slot project No poly limit (video format for final output) include -7 Icons -Logo -Animated Mascot -Animated reel -Win sequence animation -interface -Complied Design breakdown video Objective: do it all in under 7 days [ame="http://www.youtube.com/watch?v=ey5dQrls_Zs"]Digital Slot Machine art project -…
This is a UDK scene I have been working on for uni. Our assignment was to create a scene from a movie, I chose the Le Gamaar Cinema in Inglorious Basterds. Theres things that bug me like the cinemas round window that I am already working on changing :) & the vertical cinema sign :( but Its been handed in already.! But any…
I'm feeling kinda lonely on polycount with my interest in 2D whimsical stuff lol Here is a little preso we've done for a game project. It includes first prototype and some basic models. Basically, my job is to populate this game universe. Any suggestions? Ides for utilising animated textures? How to go about doing RTS and…
Hi guys, this is my first post here. Thought I'd show my latest work. I've just started learning Zbrush, so I've decided a good tast would be to model a character. The colours are currently off, so that I can sculpt easier. I'm currently in the blocking out stages (which is why some areas are exaggerated, such as the…
Great stuff as usual guys ! some handpainted stuff :poly124: I discovered with this thread the 3d paint with layers feature of 3dcoat so I wanted to try it but unfortunatly it won't run on my poor poor intel gma 945 so I gave a try with the basic blender 3d paint tool :poly141: Worked pretty good for 12hours of work…