as it will take quite a while until we are able to update our portfolio with new production images we decided to produce some non NDA footage, to show our fields of service and to work further into the cryengine, thanks to efgeni (blitz i guess you have seen his croc) we have a bit of experience in that field but it would…
af3d: She's looking kinda cool ! One thing that stands out to me though are the legs simplicity compared to the feet and the hand. I think she could do with some more details in that area, maybe some more elements that complements her upper body ? future-fiction: Awesome ! Can't wait to see where you'll be taking her !…
So, first let me say this is better than anything I could do, but my main issue with this is that only the area around the face seems to be completely in focus (i'm not sure if this is a depth of field thing)- everything else reads as softer to me. I think it would read better if you had a few more areas that were equally…
Makkon: Love it, has lots of character to it. Work to show again, haven't posted work on polycount since 2001 probably. The corbel is for a theatre I am building, it is based on one of the oldest neo classical theaters still standing, currently have a block out for the scene and doing my breakdowns for construction…
Too basic, your scale is out of wack between your elements (keep in mind a finger fits into the trigger guard, which means that space is about 1" square...which means your 'scope' is about 0.5" around, which is way too tiny. The attachment doesn't make sense either, mating the barrels like that doesn't really work, you…
Mladen - That is looking really nice, makes me want to watch Wizards by Ralph Bakshi. Can't wait to see the final renders you do for it. Have been blocking out a scene I am working on, it is based on the Drottningholm Slottsteater http://i1137.photobucket.com/albums/n508/needsglue/droimg14.jpg. Have been laying it out…
Ferg - You are a wizard. benji - Post! If you don't have one, I suggest a Digital Sketchbook thread here in PC so when you pimp out in this thread, people can write C&C in your sketchbook. "when building environments with modularity in mind, is it generally better to build, then split into components, or to model…
Well heres just a small scene ive been working on in UDK thats loosely based on a Deus Ex concept :) Still got so much to do though.! Not really began any Spec maps properly yet and got a load of other things that need sorting :( Any crits would be awesome though [/QUOTE] grantthompson, this is looking great so far. What…
@Scudz: Nothing much to say really. :) I just took a layer for each element (skin, hair, eyebrows), painted on them with locked transparency until it looked right and be done with it. The hardest part was finding the right color balance I guess. I like the proportions on your guy, but scale down the mouth man; it's pretty…
Cheers fellas! To those of you asking what brushes I use, (heheh) I actually used 3d pretty heavily to establish most of the main elements (besides the crowd in the foreground, the escalator, ceiling etc.). I'm not too hot when it comes to perspective drawing and I'm pretty quick at mocking stuff up in Maya, so I figure…