Holy jaffa cakes! That looks awesome... Can't wait to see more! :) I never really understood helms deep though. I mean, what exactly is the purpose of that long wall? There's nothing behind it to defend! I guess those steps that lead inward but why did they even make those if it meant adding an enormous additional wall!?…
First off, awesome scene. You really did an great job on it. I was wondering if the texture sheet for this scene is just that 1 huge texture you showed earlier, or was that just a collection of all your textures and does the scene use a lot of smaller ones? Because if it's just that 1 huge texture, then how do you get…
Not sure if people have made this crit before or not...but it'd be really beneficial if you somehow try to push the color of the stone further from the color of the mountain. You lose a lot of the castle detail and definition because their colors are too similar. The castle pieces are made up of the mountain, but as a…
Very old post but still very inspirations.. AWESOME work, liked every bit of it I went through all the post. As a noob environment artist, I have few question, hope you or anyone could enlighten me 1> I see you aren't using UDK terrain, but static mesh from the MAX itself ... Why did you do that (why not use the terrain)?…