memag: For context cut with break edges option, if the programe couldn't find any possible cut between selected edges, it will break the selected edges into half. This feature is suggested by Beatkitano. You can do this to view the tool's description, End key + Modify > Commond Commands > Context Cut(BreakEdges). elte: The…
Special Note: oldbob has found out why VoidWorld didn't work on his computer. The msvcr71.dll is missing. This file is registry related. I think it is worth to point out that if registry is damaged or wrongly moified, it may cause the program to crash because some files will not be found as their locations are missing in…
new update. http://www.digitalfossils.com/Download/VoidWorld-march-27-11.rar Summary of changes: * A dockable panel 'Transform List' is added. * View > Toggle Unselected Object Visibility. * Vertex/Edge extrude tools now have snapping capability. Polygon extruding is also snapable if extruding along each selection group's…
ya text vs icons is kinda objective some different people prefew one over the other, than there are a lot of people who got almost all the UI hidden and just use keys and radial menus. i olny got a few things on my tool-bar at the top, and the only panel i keep viable is the manipulation panel so i can quick do numerical…
new update. http://www.digitalfossils.com/Download/VoidWorld-oct-10-11.rar Summary of changes: * One rendering bug is fixed. Previously, vertices and edges disapeared in high poly objects. * On pivot streamline tools acivated, pivot orienation will set to 'Object', pivot position will set to 'Selection'. Previously, they…
elte: Right you are, the thing is when you use a tablet for modelling there is often a small delta when you mouse down. VW sees a marquee selection and doesnt do anything. If an empty marquee could clear the selection that would be great. lStonia: awesome. I should have spotted that myself, thanks :). could this perhaps…
I guess so, if not there then somewhere.. but it seems to make sense to use the absolute panel right? set them to 1 when the object is created, and allow them to be changed just like the transform and rotation values yet another edit: ok on the pivot point thing I was talking about. I see what's happening, it uses the…
new update. http://www.digitalfossils.com/Download/VoidWorld-Feb-09-12.rar Summary of changes: * Edit > Options > Vertex Transform Along Edges. * Open Scene or New Scene will clear the existing object groupings. * Geometry > Resymmetry tool has a new feature. If no selection, symmetry center vertices will move into…
new update. http://www.digitalfossils.com/Download/VoidWorld-Aug-06-12.rar Summary of changes: * Edit > Customize > Tools > View Navigation Tools > Window Zoom View. Drag to right for zoom in. Drage to left for zoom out. * View > Reset View. * In object unhide operation, unhidden objects will get selected automatically. *…
We're still fixing bugs and polishing, but anybody wanna give it a try, Here's the latest link: http://www.digitalfossils.com/Download/VoidWorld-Aug-16.rar Summary of changes *StreamLine Egine tool closing style reverted. *The Cut tool won't start cutting until the first click made. *Subdivision stack implemented. Once a…