IStonia, My plane was to highlight 1/2 of the mesh I want to bend to the cylinder, except for the middle row (keeping the original mesh) then use the Instance tool to bring it back to full size again, then, delete the other 1/2 again leaving the middle row and using the Instance tool again to recreate the mesh, I found out…
What is you Number of Cores setting? you can try to set it to 1 or 2 and see what may happen. Note: The mesh Shell tool does not work in the latest update. --- VoidWorld Forums: http://voidworld.cmcproductions.co.uk/index.php
1.Create a plane. 2.Option 1: Goto vertex mode, D+LMB, click-click-click then click the first clicked point. Option 2: Goto edge mode and open Retopo tool, click-click-click then click the first clicked point. Note: When trying to create a new vertex, the app needs to know which mesh it sould belong to. If there is only…
Hi, new guy here. Can anyone help me with the boolean component? It works well with 2 different objects, like a cube and a sphere as it should be. But no 2 similar objects, say a cube and another cube. When I click on "Pick mesh B", nothing happens. Am I missing something? EDIT: nevermind, I found out that if you move one…
@storm3, im not using a huge amount of subd's most of my work is between 300k and 500k and i never go above subd level 2. it has to be the data handling since other apps like silo and maya handle it fine
new update. http://www.digitalfossils.com/Download/VoidWorld-jun-26-11.rar Summary of changes: * 'Resymmetry' behaviour improved again. * 'Set Manipulator' streamline tool is improved. LMB snap position only. Auto snapping On/Off. * Three more snapping options 'Object'/'Mesh'/'Plane'. If you have run VW2.4 in your machine…
thanks for the symmetry, and the manipulation panel changes, it's nice to still be able to have the panel open since it is used much, and still have a nice big viewport. got a question though about 2 things. what is hte easiest way to create a edge between 2 verts, and is there a config anywhere which stores the default…
heya :) erm, I may have spoken too soon :P it works great with one object, but with two they get merged together- I guess that's the flatten heirarchy checkbox? hmm edit: here's a sample dae with 2 cubes: http://www.redprodukt.com/misc/2cubes.dae
I have a couple of suggestions (but they may already be implemented if they are I apologize, I haven't found them yet) I am going to attempt to model a spaceship from a tutorial I originally did in Hexagon (hence the previous post:)) I need to set up 2 ref images, a front and top. then its a matter of box modelling to get…
IStonia do you got a rough idea when you will be able to tackle some performance problems. been trying to do some hard surface subd modeling with it for the last 2 weeks and things are choking badley when i get around 500k after subdivision.