There must be selection made for tweak tool to work with. The tweak move works in this way, if there is selection, it will move the selection. If there is no selection, when LMB down, the selection will be made and the selection will be dropped once the operation finished. The normal move tool for vertex and polygon are…
new update. http://www.digitalfossils.com/Download/VoidWorld-aug-17-11.rar Summary of changes: * Outset and Transformation Options are added to polygon Inset tool. For detail, see Help > Contents > Modeling > Polygon Section > Inset Polygon. * A new streamline tool, 'Polygon_Outset'. By default, it is mapped to polygon…
new update. http://www.digitalfossils.com/Download/VoidWorld-Sep-25-12.rar Note: If the app failed to run, it is likely the msvcr71.dll is missing in your system. Summary of changes: * A selection bug is fixed in vertex 'Spline Modify' tool. * 'Polygon mode > Geometry > Optimize' is improved to better handle complex ngons.…
Ah, there's a Collapse for all subobjects, I must have missed that. Also, the Tweak_Move tools seem to be working fine, not sure what I was doing wrong before. One thing I keep running into is having to toggle the Polygon Grouping Options. What do you guys think, should we have seperate tools for 'By Polygon Selection' and…
Thanks for the update. I'm having a hard time with the snapping in general, it behaves very unpredictably. And snapping does not seem to work in edge and polygon mode.
ghib: I have done some changes regarding Curve Loop and Space Loop. The menu position of these two tools are moved up a level. I make it this way, the app will find the loop by edges, but it will find selections by vertices. So the tools will work in all vertex/edge/polygon modes. As to the edge marker idea, It has some…
memag: The problem with the "Select Polygons in selected edges' was like that, If you select a polygon then switch to edge mode, then if you try to execute this command, nothing will happen as oppose to the polygon will be select and the mode will change to polygon mode. Of course it is fixed now. The two requests are…
I can't play the video. I can play .avi file, but just can't play this one. on right hand side of the window, under edge or polygon mode, you can find some selection tools that can convert selection from one component to another. When a polygon selected, its edge and vertices will be selected automatically. When an edge…
Perhaps "duplicate" and "split" can be merged into one tool ("extract"?), since they are essentially the same. Just make "leave original polygon" option in the operation panel.