@"Michael Knubben" / MightyPea The Zaloopok script is exactly what I was looking for! Thanks! :) @stilobique No what I was talking about is a bit different. Basically, after doing a checker deselect to an edge ring, I want to be able to expand the edge selection a certain amount to create a series of partial loops, like…
Yeah, doesn't seem to work for that one, does it. I don't think it's a bug, it's more of a missing feature I guess. What you could do is get rid of a face loop where you want to transition from lower density to higher density, then add a level of subdivision to those faces and then bridge them together. Or just add extra…
Hello all - A little while back, wasn't there an addon which allowed to display the currently worked on UVs as an overlay in the corner of the 3d viewport ? This strikes me as being potentially very useful if implemented well, even if only to display the current UV channel. I might be completely mistaken though. Does that…
@Jakro: Here you go https://drive.google.com/file/d/0B7d2DEwvk7l7amgxeVh0MHotWGM/view?usp=sharing Hop it works. Never exported a jason from the add on. If not drop me a line and I can give you a better break down. I have combined the two macros into a pie menu. It was a quick shot, so its still not perfect. From the…
I have a script that does it, but I'll have to check what it's called. I'll edit and tag you when I do! @PolyHertz https://sourceforge.net/p/blenderbitsbobs/wiki/Zaloopok/ I believe I used to use Ktools for it, so that's another option. I've set mine up so that ctrl-mousewheel grows loops, ctrl-alt-mousewheel grows rings,…
That sort of thing is has always been the main problem I have with modeling in Blender. I can't even figure out how to select two verts and cut and edge into the quad - having to select bits of a ring, do 'subdivide' on them and merge the results is kind of an oblong process. I probably just don't know all the tools. There…
Maybe I'm not understanding right but: 1. What do you mean by constrain to face? You can snap to face. 2. plug-in 3. Blender is so customizable hotkey-wise that this isn't an issue for my workflow. I use M3CHINETOOLS and Wazou's pie menus so that everything is easily accessible. A lot of tool options can be changed by…
It works, it works, I was just curious about other tools that I may not know. I also know the Edge ring split since it was used a lot by Max users, even though I never used this technique since Cinema 4D knife is quite capable, it can easily split a polygon at a defined percentage. What I find strange is that I can't cut…
Aligning like that is actually super easy in Blender. Just type sx0<Enter> (for example; to align along the Y axis instead type sy0<Enter>.) To remove stuff from a selection you have a few options. Shift+Right Click will unselect something if it's selected. Circle Select and Border Select will unselect stuff if you use the…
@kio : this is looking great, and so simple to use too ! I feel like with this + the volume smoothing/Lapalacian smooth add-on by Bartosz Styperek, all the surface smoothing needs one could have are pretty much covered now. Now I am wondering : Would there be a way to run an equivalent of Edge Flow, but on loop selection…