@Udjani I understood that. But I can definitely tell you that your wanted behaviour only works, if the collection comes from the same file. If it comes from another file it will always involve some manually triggered reload. As mentioned earlier, if a blend file you open has linked libraries, those will be reloaded each…
NOICE! Always awesome to see new stuff being improved. However, I'm not sure if it's just me but..as I'm upgrading the software, I realized, it takes more and more time for the software to open and load scene? Am i the only one to which this happens. I remember, opening 2.7 a few months ago and everything would load…
Hm... The only important information I could glean from that is Autodesk may open up the source for FBX, removing all compatibility issues with it in Blender.
So I have been sitting on a small generator for IKEA furniture for a few months now. (It only has a Kallax shelf for now.) I want to open source it, but I have no idea how that would interact with IKEA's licenses. (This would not be the first open source project of mine, but the first that might have something to do with…
@MrNinjutsu I think it is rather unlikely the devs will read anything in here. If you want them to read it, open a ticket or post in a more blender centric forum.
Thanx okidoki :} Going through your ideas I opened the albedo map in gimp and found the problem: Toolbag isn't baking the padding. The padding is slim but shouldn't be exporting like this. The model was exported with smoothed normals from Blender. For now I'll fix it in post. If anyone has any ideas I'd appreciate them.…
Hi all. It is possible to use collision between splines? I'm trying to do a wire simulation. I need something like this blenfile http://drive.google.com/open?id=1c0rNAmYpl32Sx2Qj90r9cLSKfeqBBsrY
You should include in bug report this file(more complex one). If developer open your file and just soldved incorrect shading by single click, then report will be deleted as invalid.