There are so many Photoshop texture exporters out there, I figured one more couldn't hurt. This tool is the evolution of the texture process I built for Turbine. Its not 100% complete, Photoshop CC support is high on my priority list (we are still on CS6 at work), but I figured it was stable enough to share. For more…
not very exciting, but something I just made that is quite useful for painting. A quick photoshop script that blends your FG and BG colors. colorblend.jsx
I needed to port some shapes back in time to check some issues/bugs in my code in earlier versions of max, couldn't really find a good reliable method with the built in stuff so wrote a quick and dirty scripted xml shape exporter and importer with quite a neat file format if i do say so myself ;) , So it got me thinking,…
Hey Guys, not a long time, and i come back to you with my own solution to work with Zbrush/ZGametools and Photoshop. Smart and limitless features, you control the entire build process in Photoshop and automate all the task you want. you can create your own library of functions so easily and its portable for easy reuse.…
made a silly photoshop panel its basically a normal color palette. This project was more of a little playground for toying with typescript and photoshop and three.js. Because well ... I like type safety - as JS is just meh. The primitves are rendered in 3D - the resolution of the mesh can be changed with the slider. The…
I'm working on a helper panel for Photoshop with the most used settings (defined by user) from Tools and Brush Settings menus put together in a small area:
I made some simple scripts to access the CryEngine Texture export dialog without needing to go through Photoshop :) GitHub: https://github.com/mystichobo/EzCryTifTools
howdy folks, Added a post to my blog containing my process for setting up texture baking in 3dstudio max for complex objects. This post includes a link to a photoshop script I put together to automate the process of combining these maps back in photoshop. http://www.envartist.com/scripting/3ds-max-texture-baking-process/…
Hi, because Photoshop has a lot of default hotkeys, leaving the user with little or complicated options for defining other custom keyboard shortcuts, I've made a little UI Script for Photoshop, inside witch the user can create custom buttons with their own keyboard shortcut that can trigger some actions or scripts. Here is…