Spent like 1hr quick on a Shrink Wrapper for fun. Might not finish it, idk yet. It works pretty good, but has some wonkiness yet. http://www.matthewlichy.com/wrapTest/wrapTest.html
Thankx Xoliul. The Xoliul SHader did a perfect job. I was just testing the standard scanline renderer for fun. But good to know everything is fine if Xoliul Shader shows so : )
@cptSwing @solkar @"Bruno Afonseca" Thanks! Have fun! Make sure to learn from it! I added the breakdown and link on my Artstation as well: https://www.artstation.com/artwork/4Rxr4
spent last night implementing a coverflow widget in python/opengl/qt. not that we really need one but maybe some artists will like it because it looks "cool" and it's quite fun to use it.
https://www.youtube.com/watch?v=uHf8R1TFdPk Some shaders and particles I've done in the past two months! I'll be adding a breakdown of the fluid material (showing all the fun instance parameters and such).
Just having some fun messing around with MOPS in houdini. Nothing special just messing with some simulation. https://vimeo.com/275401981 MOPS HOUDINI from Katchawan MGD64 on Vimeo.