I've been implementing my own com server for max (going through mxs can be a bit of a faff :) ) to add addition dev tools anyway it paid dividends straight away helping to get a better algorithm for find what in or not in a polygon not matter what the depth or heirarchy. now onto how to deal with intersections, my brain…
I read the entry on your blog hannes to find out more about your bend script and it's pretty fascinating! I never knew this was an issue before now! Thanks for writing that up.
Could you visualize the problem + a suggestion ? I am quite busy, but maybe if I understand more what you need, I can find the motivation to free up some time
Hey man where did you found some technical stuff about Inside. I was looking for it , but coulnd't find even a bit about it. Thanks in advance for sending some links and stuff about it!
I've uploaded my Clipboard tool to my site a little while ago. But I've been sneaking in new updates as find issues/want to do new things. Download Here- http://www.matthewlichy.com/clipboard_Manager.html
I've put up my bitmapResourcer to download on my site. http://www.matthewlichy.com/bitmapResourcer.html Let me know if you find any bugs. I should have fixed them all..... I hope...
Working on my preview panel for Photoshop still. Just added multi row preview possibility to it. Gonna do some more self testing then start trying to find some artsy's that wanna give it a shot :hushed:
Not sure if I'm allowed to post pics :p C# also planning to support stuff like finding all graphs which have a dependency on another graph etc (plz god thankyou for adding dependency tracking Allegorithmic)
Resized to not get really widescreenish screenshots ;) I use one monitor at home, at 1920x1080, I don't work with the nodes that small. But yeah, Windows 7 default or whatever. Can't be arsed to change what I don't find broken.
I wrote a plugin for Substance Designer that let you import assets from Quixel Megascan using Quixel Bridge Link to the post for all the details of the plugin! The plugin in action: The plugin is completely open source and you can find the repository here