Started on a cool new project at the weekend, working for Paul Bryan. http://www.pmbryan.com/blog.html Lourve attendants were asked to draw their own representations of the Venus De Milo if she had an arm/arms. I've been asked to interpret these drawings into 3d sculpts. The whole project is for an exhibition in London,…
rollin, a brightness/contrast post effect should be pretty cheap. All you need is a texture sample, multiply by constant, and power() by constant. It would require SM2 (because thats the lowest shader model unity allows you to make programmable shaders afaik) so on very old hardware it wouldnt be rendered. I would imagine…
alright! that's what I'm talking about....that's what i needed to here thanks neox (also big fan of airborn looks great), so i was trying to get some of those seems out with a detail normal because i didn't run into those problems in diffuse so I'm pretty sure it is my normal map, grass patches should be easy to fix I'll…
Thanks guys :) Wahlgren, Sampson; I thought I would go OTT with the scratches as all the armour is made from scrap metal and would have been made by orcs and such so they wouldnt have a nice finish but still have a good shape which means scratches would be everywhere. Its also gonna look cool in the textures :) ferg; My…
Polymer clays are great, especially for people starting to sculpt because they are virtually mess free. Plus you have the option to bake and keep whatever you've made versus making a mold for it and casting it in a resin or what not. I would say the only downside to them is that the clay does go bad, and you sometimes have…