working on an fn FAL g1, finishing up the barrel:) been some months since I modelled something decent, so starting of with this gun, not that hard overall, jst to get back into modelling:) c&c appreciated!
This is a basic overpaint(photoshop)to check out some colors/textures for this dragon. The sculpt itself is just a quick shape/polyflow-test,and the conclusion is that i have to fix a couple of loops...:poly124: Everything is still WIP C&C welcome.
I got inspired by the great work of PhilipK and his great tutorials. Thanks for this buddy. Anyway, I wanted to try this out myself so here we go with a generic sci-Fi wall element. I hope you like it. c&c always welcome.
So I've joined the Comicon challenge. I choose Bane and he is coming along nicely, but now I need som C&C's on his anatomy and general proportions.. My Thread on Gameartisans: http://www.gameartisans.org/forums/showthread.php?p=230465&posted=1#post230465
Udell_I: Awesome! dont mess with the Jesus! Retleks: sweet bust sir, best of luck in the comp! Laughing_Bun: awesome vehicle! started a wip thread using a concept by Keizza here on the forums here is the high so far, very much a wip, C&C most welcome! used with permission of course.
So lots of good work posted since I last logged in, good job to all of you. I've been slacking a little on my project, but here is an update on my scene (from work PC, don't have PS installed to crop my image, sorry!). Still early in this project. Feel free to C&C. :)
first time posting a project on here so here goes :thumbup: its a clay render of a gun i have officially abandoned for now due to not having the required skills to finish it. i have been working on other stuff, but i will come back it it. C&C's still welcome, lay your worst on me :) also gun is called the 'Twisted Rose',…
Okay so deceided to make a proper project out of this. After good c&c I'm now back at the sculpt, bringing variation in creases and such, adding details.Sshouldn't alter too much of what I have already done on the texture. Sadly as it is my 1st try out in Zb this mesh is collapsed, no way back to go to any lower subs. So…