dansher: thanks man, smiley face...mmm I ll think about it...haha glynsmith: thanks for the crits. I've been told before that, but I guess I haven't learn the lesson yet, of not adding too much detail before defining the shape/concept. I'll made a small sheet, hopefully some stuff is more clear now. I wanted to make…
@sampson: I'm not sure what do you want to achieve, so I'll just throw out a few things: - There's no atmospheric lighting, it's very uniformly lit. Create fore- and background light sources, reduce the global "sky" lighting and thus pop out those little glowy bits more locally. This will create more interest and depth in…
The book is one of my treasures, I wish I had him sign it when he came to the office once. The designs in it are so far removed from the relatively tame game work he does now, this is probably to do with less creative freedom in Japanese companies. (below quoted from http://www.gearsonline.net/designers/ ) Okubo Junji…
No. If you want my view on it, THIS is the most important part of learning. If you walk away from it now you will miss out on knowing whats going on. So you can start over, but not improve much, or you can sit down, grab a beer and bite through. Most people let go too fast imo. So what you need to look at to improve? I…
thanks everybody, thread keeps inspiring to do better work. neox: thanks man i spent the lion's share on that and i think it paid off. also i haven't said it yet but storm came out fantastic, lots of beautiful, subtle work on that piece. disanski: thanks, i believe she reads as properly Brazilian because i worked from a…
Oh man NICE WORK. I've always like those prototype weapons, the thinking behind them was so far head, nobody could hang with them. Just too futuristic. Tough going though with such little reference, I appreciate how difficult that can be. Luckily on the obscure guns nobody can call you on it :) For the tunnel ejection port…
bbob - Maybe a parody of stitch who's been heavily featured on the futuristic version of to catch a predator? larolaro - awesome work as usual rob, still haven't put a site together, i did snag andynisbet.com with the idea of just doing a blog or something, haven't figured out how to set it up yet. conte, cheers conte no…
mLichy: No i did not, i'm a 3d artist even though i should have learned that stuff in my apprenticeship, but i never like webdesign. Its written in "about" and in "contact", the layout is done by press75, i searched for portfolio layouts for wordpress that don't look like a normal blog, i had that before and it implies…
really nice work guys, some great hard surface stuff adamlewis - that looks awesome adam, very nice pore detail jacquechoi - cool character jacque notorious p.i.g - great train! Vitor - very nice character, render looks great, just like a toy marshallbanana - i like the designs, i would paint some more shadow in there and…