They show up now and seem to be just fine. I just looked at my light, my sphere, my atmospheric fog and my PP volume and I couldn't find anything else that would suggest a relation to your problem. Have you possible altered the blueprint by mistake? I know NOTHING of blue prints but I suppose my next avenue of…
"The thing is, I can't seem to find a way to link the button in the UIscene to this kismet" I haven't tried much of kismet/Ui Scene, but The 3D Buzz tutorials seem pretty comprehensive on the subject... Link to UDN Video tuts That may give you the answers your after! MY problem with UDK (Dec build)... I duplicate a mesh or…
yeah I tried and the tree keeps moving! :poly122: apparently you can't just have zero wind, even in UDK. For anyone else who has this issue I did sort of a work around: At first I tried the trick where you set the height to some large number so the wind is way above the tree but there was still a couple branches moving…
Hey everyone. I've been in the industry for a while, but only as an environment artist. Lately i have tinkered around with the concept of a point and click camera and i ran into this tutorial. http://udn.epicgames.com/Three/Devel...Interface.html This has given me a SUPERB setup for what I'm thinking to do, however after…
Dear helpful peoples, I am migrating my assets to the new June 2011 build of UDK... I always keep all my .upk files contained inside the "..\UDKGame\Content" folder (as I understand to be the proper methodology). Upon loading a map in the new build of UDK, I get a Map Check error message listing every single actor in the…
http://tutorial.toltecstudios.com/ # How to set up the folders for your game. # What to add to source control (SVN and others). # Setting up and compiling Unrealscript. # Creating a super basic third person game. # How to configure the ini files. # How to build a super basic level. # How to make a super basic menu with a…
Hello How are you getting on with Scaleform? I have a research demo to rough out by Easter and wonder where the best place is to start? I have been going through this but its a bit up hill so far - http://forums.epicgames.com/threads/743567-Getting-Started-with-Scaleform-amp-UDK And this has also helped -…
You will need to make a pointLightMoveable -- standard lights will not work. There are multiple ways of attaching the light. Here are a few :D * In kismet, use an "attach to actor" (located in actor). hook up a "level loaded" (under event) to the in of the attach to actor. the target is your skeletal mesh, and the…
Hi everyone, I have a question about UDK: So I looked into at least a few forums on this issue but I could not find a solution or a problem that is similar to mine. All I could find is meshes disappear during play mode and mine disappeared from viewport and they did that suddenly. So I imported my meshes from 3ds Max as…
FUCK YEAH!!!!!! Here is what I think is up: AmbientSoundMovable doesn't work over network/lan. The cue you made from the audio file should contain an Attenuation node for falloff. So, no need to place the sound in the level, it's pulled from the UPK. What this does is whoever gets to the switch first (press "E" for use),…