Hi there! I'm new to Polycount, but I hope to become a useful member to forum. My name is Max, I live in Kyiv, Ukraine. Wannabe gamedev 3D and concept artist. I hope to achieve my goals in this year. That's all, I presume.
Hello there! Im just learning gamedev things like low poly & texturing while enjoy playing & scripting. Hope I can find even more useful info & help here. Wish me some luck in my lerning! :nerd::\
Hi girls & guys, Simply thought it would be simpler to register myself here. ;) For those not yet aware, Im a Blender dev, recently hired by BF on a half-time basis with a general orientation towards gamedev work in Blender (tools, exporters, etc.).
Hey! Im Alice, Im here to work a bit on 3d. On normal basis im 2d artist working in gamedev. But i'm very interested in hand painted textures in 3d low-poly models! So I'm hoping You guys will lead, and help me a bit! ^^
Hello, I'm a mostly game programmer than artist one, i'm looking for some artists to do some simple requests and appreciate the artist's hard work. I own an 'indie' gamedev group called Khromathyon Software, working hard in a user-friendly and advanced in-house game engine based in Ogre3d (featuring Physically Based…
Hey everyone, I'm Hubert. 8 months ago I realized I need to have a goal in my life so I started to learn 3d art in order to get a job in gamedev. My aim is to land a job as an environment artist. Hopefully I can get some advice here, share my knowledge and meet new people :)
Hi Polycount Thanks for having me. I look after the Melbourne gamedev community fondly known as IGDAM, and am in the process of getting the 2013 Melbourne Global Game Jam organised. I'm hoping I'll be able to tempt some pixel pushers to come along and jam. It's a great experience (this will be the third one in Melbourne)…
Hello Polycount! My name is Niels Dewitte, i'm a student GameDev in Belgium. I'm mostly a programmer, but I also like modelling. In my free time I'm also an amateur Pianist. I'm at my best with Programming and high-poly modelling. I'm worse at texturing and design. If anyone wants to know more about me, one can always…