Brothers in Arms: Hell's Highway Hellgate London Guitar Hero II Elder Scrolls IV: Oblivion Stubbs the Zombie The Movies SWAT 4 Battlefield Vietnam The Sims 2
Socom: Confrontation as an environment artist and Spiderman friend or foe as a special thanks (helped create training materials for NLG during production) so technically 2 credited/shipped titles :P
Eternal Darkness (gamecube) Metal gear solid twin snakes (gamecube) The Warriors (ps2) Bully (wii) Manhunt 2 (wii/ps2) Gta 4 (pc) this is only shiped stuff ,theres a bunch of canned/ in progress stuff too.
Chapter 1: Die Hard: Nakatomi Plaza Navy Seals Marine Sharpshooter Western Outlaw Chapter 2: Bully Chapter 3: The Incredible Hulk: Ultimate Destruction Scarface Prototype Chapter 4: Various unannounced :o And a few cancelled...
I don't recall seeing a thread specific to what people have worked on or shipped. Got the idea from Facebook that has 5 games you worked on trivia. I figure one thread would be easier then hitting everyones portfolios to find out. :) Game I Shipped: 1. Horizons: Empire of Istaria 2. City of Heroes 3. City of Villains
Mostly small games: -Big Bang Board Games (Chess set, boards) -Marathon: Durandal XBLA (1/2 of Characters, weapon base models) -Moto Chaser iPhone (characters, Skyboxes, a few levels) -Days of Thunder iPhone (Car model) -Blackshades iPhone (icons)
1. City of Heroes (contract work through Liquid) 2. Dark Age of Camelot: Darkness Rising (Mythic) 3. Warhammer Online: Age of Reckoning (EA Mythic) And honorable mention because of how long it was in dev even tho it never released ... 4. Imperator (Mythic)
Havent shipped a title yet, meaning being there till finish. shame on me..... Still, most notable and recent work was -Wanted : Weapons of Fate, with credit! Lots of freelance contributions, not really worked on but provided some assets. -Heroes of might and magic 5 -Saints Row, envs via streamline -Fate 2 (cancelled) via…