Hello guys. I need a pipeline for creating 3d models for games, because not everything starts with a block, right? Maybe there are tutorials or articles on this topic on this forum? Thanks in advance)
The back doesn't have that same pectoral edge flow. Unless you mean delete the (model's) LEFT half and dupe the right? The right half is an instance so it has identical problem atm.
which method usually is better for subdive left or right? the left,less loop but less control than the right side. so if anyone can light me which one better specially if it was more complicated thanks.