Hello world! (No scripting/programming languages were harmed in the making of this introduction) So I am running into my lack of experience barrier on modeling some of these shapes. I'll probably just move over to floating geo in the name of progress, but for the future I would love to note a good way to do this. The major…
@perna Thank you for quick reply, yes rectangles are part of modular kit (measured) to extend the cabin interior if need be. Here is another quick attempt this one avoids that horrible pinching at extreme angles however you can notice slight banding effect going on but its barely noticeable (I could have terminate the…
Good job getting the shape right, just my two cents about a couple things you could try to push it even further: 1) Pay more attention to the size and shape of your bevels once smoothed, consistency is very important in order to make an object look clean. In your case, the sides and the bottom of the shape [the one you…
@prime8 - When I posted my first attempted in here, I was putting the edge of the panel along the edges of the quads, which I thought was why it wasn't working out. I don't know exactly what I was doing wrong there, but it seems to be working a lot better now. And maybe there are better ways of doing panels. I could…
@Tenshi Hey buddy! Perfection you say? I can get you closer to that. If you start off with a low-segment, evenly spaced curve and turbosmooth it up to where you want it to be, you'll end up with a way more consistent curve. You inserted a loop into the curve at the bottom to make the bottom edge sharp, but in doing that,…
How would you guys go about making a thread pattern for a bolt? It will be baked down to a simple cylinder so floaters are an option. I have come up with 2 ways: I created a Helix and adjusted it around this cylinder and then used the Extrude modifier to get some size to it. This is it baked down, you can see the problem…
@kuronekoshiii It's important to maintain a relatively consistent segment spacing along the walls of curved surfaces. Since the larger curved shape merges into a flat area (that's perpendicular to the curved surface) there's no real benefit to extending the edge loops off of the tab shape and into the wall of the curved…
@Sims_doc The rail profile in those reference images has two distinct shapes: flat walls with radiused corners and tabs with angled surfaces on the underside where the mount can grip and index (center) onto the rail. That triangular notch is probably just a manufacturing artifact left behind by the dovetail cutter used to…
I gave up for now on trying to finish the exact details of the shotgun I was working on and decided to move onto some other guns to keep practicing and improving. I think I learned a lot and made some decent models, but I decided to move onto something else that wasn't a gun. I chose a C-17 Globemaster cargo plane. Figured…
I've been trying to get back into modelling lately with Blender and decided to try doing a MiG-21 because I thought it looked reasonably straightforward as far as fighter jets go. The canopy is giving me major problems tho and despite many different approaches I just can't get my head around how to accurately reproduce the…