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Toivo
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How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking)
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Re: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking)
Reply by
ActionDawg
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Apr 2017
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That's what I did, but couldn't replicate the accuracy I desired. I was looking for the smoothness of the NDO example.
Re: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking)
Reply by
Wintersun
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Aug 2016
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@perna so in your example, how will you make the bolt hole in the armor? when will you make it?
Re: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking)
Reply by
Lemenus
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Sep 2022
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I'm struggling modelling organic - half organic shapes. How to approach models like, for example this office chair?
Re: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking)
Reply by
andrewterry
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Feb 2014
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perna, thx. but i still need some solutions for this object. Could anybody show me a topology on this example?
Re: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking)
Reply by
disanski
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Jun 2011
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Thanks for keep helping the community with your knowledge on the subject Perna and everybody else taking part in this. Great example.
Re: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking)
Reply by
guitarguy00
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Apr 2018
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Thank you so much. This helps tremendously not just in this example but in every case going forward. Much appreciated.
Re: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking)
Reply by
a3D
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Sep 2015
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The third approach is the right one, but it depends on the specific object. Here is an example I made some times ago
Re: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking)
Reply by
wirrexx
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Jul 2019
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@@Thanez and if you look at that example he has 4 faces but an 8 sided cylinder. That makes it 4+4 = 8.
Re: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking)
Reply by
aandronov
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Jul 2016
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@perna Could you please share an image with wireframe of your QuadChamfer setup or the scene file for the example above? Thanks.
Re: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking)
Reply by
.Wiki
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Jan 2014
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If you dont want the texture to be stretched you need to Unwrap it with an application that supports the creation of SubD-UVs. UVlayout for example does it.
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