Very odd, It works for me now. But the day or so before I kept refreshing the page and it wasn't appearing. Thanks for the image btw, but when you say extrude the border I'm a bit unsure what you mean. Isn't it the whole end piece that needs to be popped up? Not just the circled part? Sorry for the bothersome questions.
Hello everybody This thread is majestic (and it helps a lot) but i can't figure out how to inset rectangle in ellipsoid form at it's border. And second question - how to optimize topology in all quads. i think i do it in wrong way (trying to figure out about month, hate it). can't attach obj( sorry for english(
Hello everyone, I'm fairly new to modelling and as you would expect, I'm finding struggles with things that may appear to be rather easy to solve (at least I hope so). Regardless, I'm asking for your help so I can overcome these headaches that I just can't figure out. In this example, I've laid down a surface (green mesh)…
@Thanez Hey Thank you so much I really appreciate your answer, the last question that I have. How did u fix the non planar problem, can u share, wiith details please. I´ve tried to make the faces planar one by one but in my final result the "circular border" that I get looks so bad.
hi there working on a light house full scene for some school project I am wondering if there's a quick way to make a cylinder out of those polygons ? in order to make a border barrier. I was thinking of converting those edges to a curve, and then extrude it with a cylinder shape, but I've no clue how to do it thanks dont…
Thanks for the (indeed verry fast) replies guys ;) I tried modeling this as one piece but that is giving me just the same problem, seems like the only way to get them planar is by verex pushing, since make planar or the likes will screw up the surfaces tuching the borders. I will try to do a rough shape consisting of 5…
Hey guys, i need some help modeling this piece correctly. it shall be a rounded shield application but you gonna see on the following pictures that i've some problems with pinching and on the last picture one face has another color i dont know why but its not flipped or so. i made a plane placed a hole and a form coming…
Hi, just a remark that can help, by definition the intersection between two planes is a line. That implies that if those surface touch each other forming such sort of polylines they're not planar. I'd probably tackle it by doing the very simple general shape and then dragging/extruding (shift+drag 3ds Max) the borders as…
Those are some pretty intricate columns to polygon-model faithfully ~.o It's hard to tell from the wireframe but the way the top of that column is laid out seems pretty wonky. I would delete all the polies on the top of the column, select the boundary you've left, extrude the edges in a little bit, and cap the border.…
Hey all, I've been having issues modeling the hull of this ship. I have the rear portion roughed out, but I'm not sure whether to just extrude those border edges and make them the hull or build it separately and try to get it to match up. I'm also noticing banding across the hull, but can't tell if it's strictly horizontal…