hey guys, I wish you could help me with something in 3ds max/Modo. Its related to hard surface modeling. I want to create my base mesh in 3ds max/Modo and want to achieve consistant resolution in perfect quad shapes on the whole mesh. The reason is to make it sculpt ready. You might be recommending Dynamesh, But I want to…
Guys, I have a very big problem. I DO NOT KNOW HOW TO MAKE POLYGONAL MODELS CORRECTLY.Well, that is, I know that everything starts with a block, but not everything can be modeled this way.I need to know the full pipeline of creating 3D models for games. so that I can create any objects I want using a clear pipeline.Like 3D…