so, this time i used max. so just create an helix and add lots of curves, both radius need to be the same. you can turn on, render in viewport, and add like 7 segments for the helix. convert to poly. add a ffd 2*2*2 and select the 4right control points and pull them down. then you can, scale the helix down on all axis, and…
HI there guys so I tried modeling this in cinema with splines with no success I thought about marvelous designer but I think there must be a better way less time-consuming way. I need to model the threads on the sofa I attached. EDIT: these are my failed attempts within cinema4d using 2 bodies on 2 splines one as a rail…
This is my effort, some could find it useless , but some could like it :) 1) Modeled 1 and 2 2) Copied 6 mesh #2 in a row and welded them 3) Bent it to create a circle and shelled it (at this point I positioned the pivot at the center of the circle) 4) I Deleted 5 tiles and only now I extruded the hole (highlighted in red)…
Hi Can someone help me? i trying to connect 2 cylinders that have different number of edges and i cant change that number because it will affect the entire model how do i connect it?
What program do most of you Polycounters(?) use for modeling? I have some ideas for weapons for Team Fortress 2, but I don't know how to model them. Thanks.