I was "trying" to make a full face, but i fail in muscle studies. It took some hours and 3 retry to get something vaguely human. I did 3 alien ^^. I know it s off proportion, i keep working on hiding the details ^^
Awesome stuff in here *tips hat* I've started using zbrush a few days ago, with the help of the eat3D zbrush dvd(s) which are a great help to learn the basics. currently just fiddling around with a few standard brushes, just to get the feel of the whole thing, while making heads. I try to do as many as I can to get better.…
So I messed with Zbrush and sculpting for the very first time today...somewhat followed the first tutorial of ZBrush Character Creation by Scott Spencer [ame]http://www.amazon.com/ZBrush-Character-Creation-Advanced-Sculpting/dp/047024996X/ref=sr_1_1?ie=UTF8&s=books&qid=1274812742&sr=8-1[/ame] So far it seems like a really…
Your Technique for creating wrinkles and folds for example(i end up looking at thousands of references, shooting pictures of cloth, but even if i get the flow right it ends with not looking right). Another great thing to know would be how you achieve this "smooth" look on your models in ZBrush, i end up with many distorted…
Wasnt sure whether or not to post this in this thread as there are a number relating to ZB3.5 but here goes. First things first, new zspheres are very cool and are a pleasure to work with i can see myself creating a lot of my base meshes using this method, Also loving the new planar brushes. A few gripes already though,…