yea I'm with MP here.. it always looks like the proportions and hard edges were melted a bit. Anyhow.. it is somehow your style and it will develop over time!
Daphz: Cool man! Although I'd push the lighting some more, it's really hard to see the features on that guy! Quicky generic head. Couple of hours I guess.
This was about 3 to 4 ish hours... The rock looks nice, good hard surface stuff texturing. I wanna try out Sculptris more after looking at this thread.
ha...just discovered this thread. I have tons of these scattered across my hard drive. I'll start with this one(Psylocke) from last week. Spent about 2 hours from a generic base I built.
Seforin- Don't be so hard on yourself, I think it looks really good especially for an hour and a half time worked. Just listen to Johny next time. Massbot- Really awsome! I still gotta see Wall-e btw.
shrew, thats pretty sweet, could use some more hammered metal structure (if it is supposed to be that material of course) right now its hard to see what material its made from here is a quick neanderthal doodle i did today
Wow Swizzle - really dig the character in his face, looks like he's had a hard life. Your ears are very nice too. :) Still getting to grips with Win 7, the stupid tablet things, pressure sensitivity (or apparent lack of it in sculptris) and noses.
Woogity: Great model/concept, however I am not sure those strands of hard off of his legs are working for me, they are too round, and I am not too sure you even need them to stick off, I think it'd look fine without them.