really really enjoying zbrush, have made like 8 heads in 1 day, so quick and easy to pump something out from a simple sphere. so much so I think I might actually just go through the pipeline and actually model something. and a random alien like thing
guess this is a speed sculpt, about 1 hour, from Sketchup 7, into 3D Coat and out as a 438 tri low-poly obj. I'm just practicing making assets for a personal game project, trying to figure out what works quickly for me, without too much time getting lost in details...since I do that a lot.
anatomy is .. yeah *cough* that neck..... 1 hour dynamesh doodle after browsing through cghub.com and seeing a drawing by Darren Bartley (fightpunch).. Not exactly true to the original and not overly detailed but I was mainly trying for the shape and proportions to get a "believable" char from a quick glance. -Basically a…
please, your speedies are sweet, its what the thread is here for afterall haha o if anybody is interested im starting a 3 part head sculpting tutorial starting from a sphere, doing a basic skull and then fleshing it out. if you guys wanna see part 1 the skull base its available below on rapidshare. it should help for…
sooo first time testing out the slate in public, at dr sketchy berlin, was really tough to work qithout any symmetry also i tried using the zbrush mannequin and i'm really not happy with it, the initial volumes are pretty bad, so instead of concentrating on the actual shapes i have to get rid of those volumes first, which…
hey thanks guys innervision: there are a couple of more videos in my channel its not like i never show stuff ;) about the brushes i use, the ones on the right are pretty much the ones i use the most, not in this order though. i need to rearrange them for the slate at one point to quickly grab the 4-5 i use most. Which are…