great work everyone, and thanks for the comments, EarthQuake: no online portfolio yet, but i might do a work dump somtime soon, gota a lot of shit that i might as well post. anyways, a lunch time doodle:
Havent done any polypainting in zbrush till i figured to give it a go tonite, and damn its pretty sweet once you get around the settings, heres a quick doodle, about an hour on some half-finished head sculpt of mine..
gone a few weeks without doing any real art, used Vahl's basemesh and just started doodling about a week ago, got the basics done then did some more today. Just wanted to show I'm still alive heh
I need to start making more stuff. I'm going to try to spend at least 1 hour every day doodling either 2d or 3d. This shall be the start of my newfound vigor! Its a plant bug thingy. About half hour in PS7
Evening peeps! Here's some doodles of some silly little characters that I'm hoping to do a sculpt or two of. Children with knights on their heads - why has nobody thought of it before?! I'll hopefully have some sculpt wip shots soon. Cheers, Nick.
Renaud, that's awesome -- forms around the side of the face are really cool. I haven't really done anything interesting lately, some generic bodybuilder sort of doodling: anatomy is pretty messed up everywhere, eh. edit: Arsh's base, of course, which i'm sure most of you could see from a glance.
Looong time since I posted any work here! and looong time since I did any sculpting. Need to practice my organic modelling so started doodling some in Zbrush. its still early, but am I the only one who see a resemblance to Kratos? Must be the extreme jawline.
...here is what I've cooked up so far tonight. Model & UV's by Slaught. We'll see if I finish it. I know its monochromatic, but thats because its all BodyPaint scribbling so far. No photoshop, at which point I'll diversify the color scheme. I just started with a pink doodle and went with it.
I thought I'd give zbrush 3 a spin and doodled a head. Tried saving it as a tool and the effing program crashes... At least I got a screenshot before the crash :susp: Hopefully I'll be able to save and/or get further next time :poly128: Nick, it's amazing that no one's thought of that before and damn you for thinking of it…
thanks for the feedback! Spinks: aye you've got a good point here, I've been neglecting the colour balance- just having too much fun doodling.. I'll go back to it in a bit and try to add some nuance. Texture was done 50/50 in mudbox and SAI DrillerKiller another good point.. I basically just stuck with the first thing I…