Here's what im working on. It's a alien temple for a game company, and right now the textures are 2048 but will shrink them down soon to 1024. Going to add more stuff too it later and export it into the Unreal 3 engine.
lol, so soon? Glad to see someone is amused by it, lol... not sure what you mean by "this approach". I adjusted her booblies a little but not sure if there's a way around the bowling ball thing though being the mass lumps they are.
i cant tell if im doing it right The head looks small to me, if i size it up even slightly it looks too big... The shoulders look completely fucked in the helmet but as soon as i remove it they appear fine...
looks stiff as a...stick, and you once again went higher subd levels too soon ...uuuse reeefs man...last comment ill make to your stuff btw , dont want to annoy you more :P
Just something i've been working on for Zombie Panic. Uses 512 Diffuse, Normal, Self Illum. Specular to come soon. Tricount is 764. I'm thinking of changing the texture behind the text to some some of plastic or painted surface.
here's an update, gonna start the texture soon. ideas on a color scheme would be nice, i have no idea where to go yet... maybe darkred/steel or black/steel with a little gold? dunno yet. crits/comments welcome!
Evening peeps! Here's some doodles of some silly little characters that I'm hoping to do a sculpt or two of. Children with knights on their heads - why has nobody thought of it before?! I'll hopefully have some sculpt wip shots soon. Cheers, Nick.
Amazing stuff Rollin, really impresive work on the sculping. I like the head specially, reminds me of a fish head. Whats also interesting is the anal hole in his forehead. Imagine that! Just kiddin mate, like to see more of the character soon. MOAR!
hey guys im really liking the uummmmmmmmm..... dude with the bottle, and the army guy but what im wonder ing is where i can find the Joan of arc tutorial cuz id like to try it out ill post my m4 a1 soon :P