Heh in our post-USSR republics we have USSR made competers, their name "Правец 8/a" and they are looking just like your one, Hawken ^____^ But monitors are green and black, and the keyboard attached)
@Sync You should make the wheels 6-8 slices, because they are so small and the board is very low poly already. And the screws should be right above the wheels. Good object to start with, nice and simple.
as Uly said: 2 planes (quads) intersecting each other, so it forms a + if you look at it from above, (= 2x2 = 4 tris) then 2 quads for the axe so you can mirror that. (4 + 4 = 8 ;))
chrizz handle 3 sides =6 tri, one top one bottom, and one blade with alpha could do it in 9 dunno how to do it in 8 dont worry bout it tho it looks tight as is -Woog
Harry, the only reason I bring it up is because theres an 8 sided polygon in your model, and there's a lot less than 128 polygons visible. All that was obvious was the mistake in terminology's, no harm done but slightly confusing ;)
Hi I'd like know how to make better my 3D model! Do you have some idea about color or else? more info on : http://sama.van.free.fr/community/viewtopic.php?t=8 Thanks by advance! ^_^
LOL! there is about ~8 colors, so theoretically you can make a 4 x 2, but you would need to have a great deal of UV data to get the face. Poly data would probably hit 150 but funny to do 4X2 lol!
Here's another character from the game, one of the enemies. [sketchfab]7a6cad7d7a0343cf90b8a49cac078d4d[/sketchfab] Assault Platform by Explosive on Sketchfab Here's the URL for the game if anyone wants to check it out. Its only a buck. http://itunes.apple.com/us/app/revolt/id399345188?mt=8
S_ource, Neodement, both are correct but you can only choose 1. 8 tris mirrored uvs, or 6 tris stretched. The benefits of my stretching is almost inconsequential here. Raz, the first 4 wood planks thank you Following with topic of stretching:
renderhjs: you should really start your own thread with this stuff. Its looking awesome, and deserves more attention :) ptoing: whoah, crazy seeing you around here. I used to worship your pixel skills like 8 years ago :)