@Katana I think that -1000 tris and a maximum of 256 px maps should be the specs. doesnt matter what technology today can handle, making super lowpoly models with tiny maps is an art in itself. maybe a new thread with objects for cellphones specs would be a good idea? :)
Personally I think it should be determined as low spec, not low poly. 1,000 triangle character with a normal map can be more in the spirit than a 1,000 triangle shovel with hand painted textures. However generally I agree normal mapping isn't quite the spirit of low spec models.