Sorry if I sounded confrontational, I'm just not used to seeing texture resolutions that aren't powers of 2 so I was wondering if you had some reason I wasn't aware of for using it.
I know but I wanted to be able to customize it a bit further than just a background texture. I'm still counting on making 2 or 3 of these using that. Thanks for the tip anyway. =)
My first dota2 Weapon :) i still have a lot 2 learn.:) i made it for bristleback 542 tri's btw http://steamcommunity.com/sharedfiles/filedetails/?id=157884064
this should explain all note image C,D,E the back leg lifts, moves fwd and right before it plants the front leg is lifted scorpions have 4 pairs of walking legs and you can break it into 2 quadrupeds...but just grabbing from 2 pair reference this gives you an idea of what i mean.
^ a game example of a chibi character (New Class of Heroes: Chrono Academy [PSP]) ^ This is an SD character style (GetAmped 2 [PC]) Just like the Harry Potter drawing I referred to, heads are almost wide, reaching both shoulders. SD ones have crazy body proportions, as seen here in GetAmped 2 game art screen...
Thanks guys that's what I thought, but I guess the texture would need to have no antialiasing or blending between the 2 colors I want to be sharper.... I is learning :D I'll give it a shot today.