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Author:
valentin_baguirov
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LOW-POLY ART
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Re: LOW-POLY ART
Reply by
okimoki
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Jul 2013
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3D Art Showcase & Critiques
put 16 256 textures into one 1024, you will need two 1024 textures to cover all the tiles.. that way you will have 2 materials, 2 draw calls instead of 27 like you have now..
Re: LOW-POLY ART
Reply by
Ferg
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Jan 2006
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my remodel of LeChuck circa Monkey Island 2 [WIP]
Re: LOW-POLY ART
Reply by
ZacD
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Jan 2010
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Just duplicate it and invert it so there's 2 planes there with opposite normals.
Re: LOW-POLY ART
Reply by
A_GAME
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Oct 2017
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Doing some basic universal assets here. 2 chests.
Re: LOW-POLY ART
Reply by
Millenia
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Sep 2010
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550 tris 256^2 diffuse + diffuse as specular (still wip)
Re: LOW-POLY ART
Reply by
LEViATHAN
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Jan 2009
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60 tri/64^2 spent way too much time on this
Re: LOW-POLY ART
Reply by
Mestaty
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Aug 2012
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bayonetta 698 tris texture 2*128² textures in 3D on sketchfab
Re: LOW-POLY ART
Reply by
yougo96
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Jun 2014
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2316 tris , gundam rx-78-2 good work all
Re: LOW-POLY ART
Reply by
DrillerKiller
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Sep 2008
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anoter tank... 500 tris on the dot, 2 128x128 and 1 32x64
Re: LOW-POLY ART
Reply by
paradise.engineering
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Jul 2011
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My Conquistador Frigate for Lowpoly Workshop Contest #2 is now complete
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