Been messing with a new base head the last week. Rendered out in 3dsmax 8 normal mapped version shown here with a meshsmooth slapped on the base head to lose the hard edges
I've been getting away from the computer lately, more traditional art stuff. Little guy from tonight. It's about 8 inches wide, acrylic on cardboard. I call it "Kill Your Children"
@tremulant: heh, not really, if it was the Styers way there'd be an 8-pack on the guy. I sat in on his low poly workshop a few quaters back, it was....ok. By the end of the workshop the character looked more alien than human. Anywho, progress...
yes johny, now i see what spanish TVs do when playing Catdog too much times to people... you were alot better in portugal, at least we got Floribela!!!! Lovely kakikukeko! Sectaurs, after starting classes at 8:30 and finish at 20:00 thats actually funny
Finished my first UT3 Map DM-Daikyu Its a small map for 2-8 player in the asian theme. Its also a good map for 1on1 matches and sniper duels. Some action screens: Download links: http://files.filefront.com/DM+Daikyu+finalzip/;9607694;/fileinfo.html http://rapidshare.com/files/90720712/DM-Daikyu_final.zip.html
[ QUOTE ] I've been getting away from the computer lately, more traditional art stuff. Little guy from tonight. It's about 8 inches wide, acrylic on cardboard. I call it "Kill Your Children" [/ QUOTE ] That really is awesomeness! I demand you redo this as a wallpaper for 1280x1024 immediatly, or the orphans in my basement…
[ QUOTE ] Nice work Daz. What sort of hands are you using? White British male? I use those too, they work pretty well. [/ QUOTE ] LOOOOL Where can I get me some of those? Dick's art supply store? Looking cool Mop, good job. I think I like your's better than bobo's, OSNAP. 8-)
I found a copy of Painter 6 laying about so I installed and messed aroud a bit. I have Painter 8... but it won't install I couldn't, for the life of me, figure out how to get the program to detect my wacom's pressure sens. So the entire time I was working at ultra low single digit opacity settings which drove me fucking…
I was afraid of that, I'll check the verts again and see if I can make it look a teeny bit smoother. I think I'm back on track, I made a fancy to-do list to get past the mental block on how to push the texture. I'm still all ears on ideas, though. Nice bales. Heh. Now I'm no expert but it seems to be that the round…