Working on the interior of the airstream for the challenge. Many more props to make! https://polycount.com/discussion/225735/wip-ue5-leartes-dekogon-challenge-airstream#latest
I'm working on my first attempt at a realistic character for games. Still a wip but I've working every day and the body already has a low poly version.
A WIP girl I'm currently making. Playing with the edge sharpness in blender to get a controlled low poly feel with sharp cartoony features. Gonna see where this style takes me.
Been forever since I posted on here! Here's a WIP of a crossbow I'm making at the moment. Based on a weapon from one of my favourite book series The Broken Empire Trilogy
Blocking out this environment I started back in January. Trying to take a more planned approach with the composition and asset creation! Any critique/advice is super appreciated here: https://polycount.com/discussion/228132/archeologists-cabin-wip
Hi all, I'm working on an orangutan as I have virtually no animals in my portfolio. Please feel free to post critiques on my blog. Be as brutal as possible. Artstation blog: https://www.artstation.com/sasha/blog/B397/wip-orangutan
Hey there, finally got around to finishing this character I've been working on for a while here's the polycount thread in case your interested https://polycount.com/discussion/224969/wip-wizard-dude#latest artstation link https://www.artstation.com/artwork/bK2zyn
I'm currently working through a improvised weapon tutorial/process video so i guess this counts as a wip?! There's a fair few hours of it that i've uploaded to youtube already for anyone to watch if anyone is interested?! based on this real world improvised weapon