Just had a quick play. Quick Pivot has made my week. I have a hotkey in Max to set the pivot to vert/edge/face and it's been driving me insane in Blender the longwinded craziness that you have to go through for this simple task. I was creating a modular greybox and ended up just going back to Max. You have saved my sanity…
Personally I would encourage the development of the smart translate's future update goals you wrote about (scale tool specially; rotation not so much). Seems like such natural ways of controlling things in the XYZ space...Then again, I am only a Blender beginner and my opinion is heavily influenced by my Max&Maya porting…
This looks quite useful. I recommend posting a thread on blenderartists since a lot of meaningful Blender discussions happen there concerning addons. Your audience would increase a lot there. Please feel free to edit (and post in) the 2.8 addons thread too since many 2.8 users check it regularly. For now, I'd like to offer…
Just tested. love the new UI. Sub-object and transform cycle I have been dreaming about in Blender!! Unfortunately, the transform cycle only works in object mode. Hopefully you will add edit mode for this too. And thanks for fixing Quick FFD. I'm definitely going to do a vid overview of these fantastic tools. And enjoy…
I can already picture @musashidan 's grin when he found out about the new cycle feature... Sticky selections!! Modifier toggles! UVs from sharp edges! The man has delivered again! I actually had started modifying your scripts (invoking the cut and the bisect tool in the supersmartcreate tool for ex), but I suppose I will…
@Justo These two faces aren't actually connected, which is why it takes 'the long way round'This is also the problem with the bevel modifier you talked about in the Blender thread, I assume.Another thing to be mindful of: Blender allows for geometry that 3dsmax's Edit Poly (the default) doesn't, such as this cube which has…
Amazing scripts Maxi :) Really making working in Blender a lot faster. Here are some notes from today's 2-3 hours... 0-Maybe I am not understanding something correctly, but Super Smart Create gives strange results sometimes with simple operations: selecting two vertices for example seems to connect other vertices elsewhere…
Yeah, as I said, I never use the active tools so LC+S is 3 for me. I just don't like that the active tools can only be exited by selecting another tool. Keyhydra is the closest thing we have in Max to Blender's live modifier key concept. Hardops modifiers are hotkey based and live. You can apply Solidify and adjust the…
I haven't spent as much time with Blender as you of course, but so far I'm really digging the tool myself. There's only one extra click in the operation when compared with Max, and being able to scroll the mousewheel to increase the loop count with a real-time preview is simply a delight... The fact that it snaps to the…
This week's observations: 3-The SSC tool only cut-connects vertices at certain, flatter angles, whereas it would be a great improvement if it always connected regardless of distances. Unlike its Max version, where it'll connect even 90deg vertices like this... In Blender some angles just don't seem to work, unless I am…